public class State {
	// public int gameboard [][];
//	public int whiteinhand;
//	public int blackinhand;
//	public int blackonboard;
//	public int whiteonboard;
	GamePiece gameboard[][];
	
	public PlayerState white, black;

	public State() {
		gameboard = new GamePiece[3][8];
		white = new PlayerState();
		black = new PlayerState();

		for (int i = 0; i < 3; i++) {
			for (int j = 0; j < 8; j++) {
				gameboard[i][j] = new GamePiece();
			}
		}


	}
}
